2016 PC Game Release Date List
XCOM 2 (Firaxis): 5 February
Like XCOM, but with more terrifying snake-creatures. Oh, and the aliens have taken over Earth, so now you play as freedom fighters/terrorists causing as much bother as you can to the occupying force. A new Ranger class of soldier, melee combat, a mobile base and more will be present in this turn-based strategy sequel. It’s a PC exclusive, so expect lovely mod support too.
Naruto Shippuden: Ultimate Ninja Storm 4 (CyberConnect2): 4 February
Naruto has finally reached its conclusion, which means that it’s time for an Ultimate Ninja Storm game that’ll let you complete the saga yourself. Expect traditional one-on-one battles, set-piece events, giant monsters, and all the ninja combat you can hope for. Will it be the last Naruto game? Considering the popularity of the franchise, I really doubt it.
Dark Souls 3 (FromSoftware )
A FromSoftware press release confirms that Japan will be getting Dark Souls 3 on 24 March, noting that overseas dates will be clarified at a later juncture. Dark Souls rides again. Miyazaki is back in a co-directing and level design role, which should make a lot of people feel secure about how this will turn out. He’s already said this one will have an interconnected world.
Hitman (IO Interactive): 11 March
If you thought Absolution was a bit nob, don’t worry – IO Interactive are practically falling over themselves to talk about how this Hitman reboot will go back to a save system (no checkpoints,) much larger, sandbox-y levels, and a disguise system that makes a bit more sense. About the only things set to return from the prior game are Contracts mode and pretty graphics.
The Division (Ubisoft): March 2016
Ubisoft hasn’t had a great track record with big budget titles of late, so we hope they don’t mess this one up. It’s due in March 2016. It also probably won’t look as good as the image above.
Street Fighter V (Capcom): March 2016
Prepare to start frame-counting (if you’re a pro) or button mashing (if you’re ultra casual) some time in March of 2016. There’ll also be cross-platform play so PS4 and PC people can compete to see who is the ultimate street fightin’ man (or woman.)
The Banner Saga 2 (Stoic): Q1 2016
Or, The Banner Saga Episode 2, since this is just the second step in a planned trilogy. I’m expecting more turn-based combat and decisions about how to ration out food supplies, plus more of Stoic’s lovely Eyvind Earle-inspired landscapes. It’ll be interesting to see whether the developer switches up any of the mechanics for this second outing.
Mirror’s Edge Catalyst (DICE): 24 May 2016
Faith will return in 2016, and won’t be using guns this time. This title exists in a strange twilight realm where it’s not quite a reboot, nor a sequel. It sounds like DICE are just making Mirror’s Edge again, but trying to do it better. Not a bad goal, really.
BlizzCon 2014 saw the unexpected reveal of Overwatch, a shooter/MOBA hybrid with more than a whiff of Team Fortress 2 about it. It promises to be welcoming to beginners, and while that’s perhaps some cause for concern for those fearing an overly simplified game, it’ll doubtless have enough Blizzard polish to make it worth more than a cursory glance.
Need for Speed (Criterion): Spring
Another one of those “we have too many numbered and subtitled entries in this series now” reboots that goes back to using the original name. Criterion will be developing, along the five principles of “Speed, Style, Build, Crew, and Outlaw.” Whatever that means.
Hearts of Iron IV (Paradox): 2016
This World War 2 strategy title was originally scheduled for Q2 2015 but has since been delayed. As ever, it’ll aim to keep hardcore strategy fans engrossed with lots of lovely maps. Or at least one map, anyway. Of Europe. During World War II. It’s a Paradox title, so expect the grandest of grand strategy.
Black Desert (Pearl Abyss): Early 2016
One day I might be able to mention more about Black Desert than the impressive-looking character creation tool, but that day is not today. This Korean MMO is heading to the West at some point in 2015, so we’ll learn more when that happens. It’ll probably be a bit grind-y.
Dying Light: The Following (Techland): 2016
The expansion Dying Light: The Following is set to launch in the first quarter of 2016. Revealed back in August, it promises to be a massive expansion to Dying Light, adding a vast new area, customisable dirt buggy and new story for the game’s protagonist Kyle Crane to experience. The price is set at $14.99 but Season Pass holders receive this expansion for free.
Hellblade (Ninja Theory): 2015
The 2014 Gamescom reveal of Hellblade always made a PC version seem fairly likely, and that’s now official. Ninja Theory’s latest melee-combat focused title will be on our platform in 2015, with confirmed mod support.
Hellraid (Techland): 2016
Anyone who remembers the classic Hexen games (or maybe Dark Messiah) should feel right at home with Hellraid; a game which is promising co-op hack’n’slash fantasy action. Techland delayed this one in 2014 to rebuild it on their new, in-house engine. The game has since been delayed again as they have gone back to the drawing board in May 2015.
Doom (Bethesda): Spring 2016
Those poor demons just never catch a break from that shotgun, do they? The latest attempt to squeeze life out of the Doom name arrives in Spring of 2016. Comes with a level editor, multiplayer, all that jazz.
Adr1ft (Three One Zero): Q1 2016
Floaty space-survival in first-person, which looks tailor-made as a Virtual Reality title. It’s also apparently a metaphor for Adam Orth’s experiences on twitter, after he was fired from Microsoft for running his mouth about the proletariat not being able to afford always-online internet connections. Or something like that. Alternatively, you can ignore all of that and pretend it’s just about space.
Plants vs Zombies Garden Warfare 2 (Popcap): Q1 2016
Zombies have finally conquered suburbia, which means it’s the turn of the plants to be on the attack. That corn guy above certainly looks pretty miffed about the whole situation.
Mass Effect: Andromeda (BioWare): Holiday 2016
Far too early to be speculating too much about this one, really, but there’s said to be more exploration, more Mako (yay?) and, one can assume, more romances. It is BioWare, after all. You’re not playing as Shepard this time, and it all takes place far, far away from the events of the first trilogy.
Dishonored 2 (Arkane): 2016
As Emily (or Corvo,) you’ll be travelling to Serkonos to dispense Outsider-powered justice to various unpleasant, oppressive types. The E3 trailer gave this a bit of a Thief 2: The Metal Age vibe, which is something I desperately want to be true. New powers, new levels, new protagonist option, voiced main characters, and more new bits you’d expect from a sequel.
No Man’s Sky (Hello Games): 2016
As of E3, Hello Games’ massive space exploration sim is officially confirmed to be coming to the PC at the same time as PS4. That release date hasn’t been issued yet, which suggests it may not show up until 2016. We’ll bump it back into 2015 if necessary.
Deus Ex: Mankind Divided (Square) : 23 August
The classic Deus Ex franchise is back and our old friend Adam Jensen will be returning as the protagonist.
Deus Ex: Mankind Divided is set in 2029, two years after the end of Human Revolution, and things haven’t gone well since then. Mechanically augmented people are feared and loathed outcasts, many of whom are branded as terrorists, and many of whom are forced to live in aug-only ghettos under heavy police surveillance in what Eidos Montreal are calling “a mechanical apartheid”.
For Honor (Ubisoft): 2016
Ubisoft’s hot hot third-person viking on samurai on knight multiplayer action title doesn’t have an official release date yet, but it seems fairly safe to drop it in the “some time in 2016” area for now. They’ll no doubt be a beta earlier than that.
South Park: The Fractured but Whole (Ubisoft): 2016
South Park: The Stick of Truth got stuck in mid-publisher limbo for a while after the THQ bankruptcy and purchase by Ubisoft, but things should go a little smoother forThe Fractured but Whole. Uh, so to speak. Matt and Trey will be heavily involved once again, so the change from Obsidian to an internal Ubisoft development studio shouldn’t have any significant effect on the writing. It won’t be out in 2015, but 2016 is a distinct possibility.
Ghost Recon: Wildlands (Ubisoft): 2016
Ghost Recon goes open world in Wildlands, as part of some sort of unholy union between Ubisoft’s tendencies towards open worlds and anything with the name Tom Clancy on it. You’ll apparently be infiltrating and destroying drug cartels, either solo or with some co-op pals.
Day of the tentacle Remastered (Double Fine): 2016
The classic adventure gets a makeover more than twenty years after the original was released.
Planet Coaster (Frontier): 2016
Elite developers Frontier returns to their other love, rollercoasters, in this title that I know very little about beyond the reveal trailer at E3. It’s due in 2016, and it’s probably going to be a bit Rollercoaster Tycoon-ey.
Killer Instinct (Iron Galaxy): 2016 – Windows 10 exclusive
Getting Killer Instinct on PC is certainly no bad thing, but it’s being developed by Iron Galaxy (most recently responsible for the Batman: Arkham Knight port) and is exclusively on Windows 10. So that dampens the enthusiasm for this 2016 release a little.
Homefront: The Revolution (Deep Silver): 2016
A game which has changed hands at least twice in the last couple of years. It was first a victim of THQ’s bankruptcy, then sold-on from Crytek to Deep Silver (or, rather, Koch Media) when Crytek ran into financial difficulties themselves. It’s still being developed in Nottingham, and it’s still going to be an open world-ish sequel toHomefront. At least, as far as we know. Maybe North Korea will hack Deep Silver and force them to cancel it. Said to be on-course for 2016 at this point.
Dead Island 2 (Formerly Yager, Currently Nobody): 2016
After Dead Island: Riptide, you could be forgiven for feeling a little tired of Techland’s series. Even Techland themselves seem to have moved on, and are working on Dying Light instead. Dead Island 2 was originally being developed by Spec Ops: The Linestudio Yager; which could’ve been interesting. However, after being delayed to 2016, Yager were dropped from the project. At the time of writing, Dead Island 2 now has no developer. Might be a while before we see this one, then.